Website powered by
Michel Rodrigues
Michel Rodrigues
3d Character Artist Collectibles and Games
Franca, Brazil

Summary

Character Artist specializing in collectible statues, licensed products, and stylized characters.

I create high-quality 3D characters with a strong focus on appealing design, clean forms, and production-ready assets. My workflow covers the complete character creation pipeline, including high-poly sculpting, retopology, UV mapping, baking, and PBR texturing.

Experienced in translating 2D concepts into polished 3D characters for collectibles while applying game-ready workflows for real-time production.

Software: ZBrush, Maya, Blender, Substance 3D Painter, Marmoset Toolbag, Photoshop.

Skills

3D ModelingCharacter ModelingCharacter Designsculpturecollectiblesstatues3dstatue

Software proficiency

ZBrush
ZBrush
Maya
Maya
Blender
Blender
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot